#ifndef __ADU_MYCONTACT_LISTENER_H__
#define __ADU_MYCONTACT_LISTENER_H__
#include <Box2D/Box2D.h>
#include "cocos2d.h"
USING_NS_CC;




class MyContactFilter : public b2ContactFilter {
	public:
		virtual bool ShouldCollide(b2ParticleSystem * particleSystem,int32 particleIndexA,int32 particleIndexB);

		virtual bool ShouldCollide(b2Fixture* fixture,
							   b2ParticleSystem* particleSystem,
							   int32 particleIndex);
		virtual bool ShouldCollide(b2Fixture* fixtureA, b2Fixture* fixtureB);
};



#endif

